Post by Twelve on Mar 12, 2015 13:24:09 GMT
Okay let's roleplay a DEATH GAME.
Roleplayers here are dead people and reapers.
REAPER BASIS
DEAD PEEP BASIS
Before we start, quote this post and state your character. I'll be the one who'll randomize who will be the reaper and a dead peep. (Max is 4 chars per person post)
This will be the table that'll appear once the game has ended. (Max roleplaying characters is limited. 6 to the reapers and 16 to the dead peep. 1 will be well.. you know.) ( And Reaper names are hidden during the roleplay so guess who will you not follow and who will you kill! )
Roleplayers here are dead people and reapers.
- ONLY ONE PERSON CAN SEE BOTH LIVING AND DEAD WITHOUT BEING A REAPER.
- The place could be anywhere.
- The character can be anyone.
- Once the game ends with no more reapers, the game is finished and is a win for the dead peeps thus starting over again with a new batch.
- Kills are counted IF you really killed that person with one swish of the scythe/weapon or accidental/incidental injury.
- Anju : *swishes the scythe at Nanj killing him, hidden at the vast corners of the bamboo forest* = COUNTED
- Pilex : *stabs Nanj killing him in front of everybody* = COUNTED
- Saxton : *shoots Nanj leaning on the wall inside the house from the mountain* = NOT COUNTED (You cannot hit a person with a rifle who's leaning on the wall! Unless if he is near the window.)
- Vexx : *pushes Nanj off a cliff, killing him* = COUNTED
- Vexx : *pushes Nanj off a cliff when the bell was rung* = NOT COUNTED (bell/gong already rung)
- Saxton : *shoots Nanj* = NOT COUNTED (due to where/when manner)
SIGNAL BASIS
- First signal given makes ONLY the dead peeps killable.
- Second signal given makes both characters killable.
- Third signal given makes both characters killable and so on.
- SPECIAL SIGNAL : When a head reaper wants all dead peeps killed, he can permit any reaper to kill that person without the given signal however, this also grants insta-kill power for dead peeps. (this is the last man standing)
REAPER BASIS
- Your job is to stop and eliminate all the dead peep to stop them from reviving.
- You can only kill one per signal.
- You cannot reveal yourself to them as a reaper.
- You can talk to both living and the dead.
- You can kill during the signal's duration.
- You can kill a fellow reaper if you don't like him/her secretly during in the signal. (It won't count as a kill if there is already a person killed during the signal and the reaper you killed will be saved and revived)
- You get an insta-kill power during the special signal. (GODMODDING IS NOT THE WAY HERE. ex. *kills Nanj from the haus 1368320km away* IS NOT COUNTED AS A KILL.)
- Head Reaper
- You can give the signal.
- Giving the special signal puts you and your reapers in danger.
- Once you're dead even there are still living reapers, the game proceeds with another Head Reaper.
- You can give the signal.
DEAD PEEP BASIS
- Your job is to survive and eliminate all reapers so you and your friends can be revived
- You cannot kill on the first signal. However, you can kill on the second and so on.
- You can run or erase a reaper if you already knew who he/she is.
- You win by killing all reapers or be the last man standing.
- You can't talk to the living but you can talk to the reapers. (UNLESS IF YOU KNOW WHO.)
- You're invisible to the living.
- Game Over for you if you're dead.
Before we start, quote this post and state your character. I'll be the one who'll randomize who will be the reaper and a dead peep. (Max is 4 chars per person post)
This will be the table that'll appear once the game has ended. (Max roleplaying characters is limited. 6 to the reapers and 16 to the dead peep. 1 will be well.. you know.) ( And Reaper names are hidden during the roleplay so guess who will you not follow and who will you kill! )
Reapers | Dead People |
ex. Giratina () | ex. Felix (12D) |
ex. Nanj (12D) | ex. Duck () |